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    Anywhere Academy

    Avatar-Based Teaching and Learning in XR
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    Table of Contents
    1. About The Project
      • Built With
    2. Getting Started
      • Prerequisites
      • Installation
    3. Usage
    4. Roadmap
    5. Contributing
    6. License
    7. Contact
    8. Acknowledgments

    About The Project

    Anywhere Academy is a self-hostable, open platform for teaching and learning in XR including:

    • Multi-User Experience
    • Multi-Platform Interconnectivity
    • Cross-Platform Capability
    • Browser-Support

    the software is provided as open source (GPL-3-or-newer, see LICENSE for details). All contents are licensed as open educational resources (OER in the sense of UNESCO, CC-by-4.0).

    Built with

    UnityVisual StudioBlender

    Getting Started

    Prerequisites

    To download and develop with Unity you need to have a Unity Account. In case you don't already have one, you can create one here.

    The following software is needed to develop for Anywhere Academy:

    1. Unity Hub for managing the installation of the Unity Editor, download here.
    2. Unity 6 (version 6000.0.32f1).
    3. Any IDE that works well with C#, e.g. Microsoft Visual Studio or VS Code.
    4. In case you want to make your own 3D assets, you need some kind of modeling software like Blender or Sketchup.

    Installation

    For Devs

    1. Clone this Git-Repository with
      git clone https://github.com/rwthlfi/Anywhere-Academy.git
    2. Install Unity Editor Version 6000.0.32f1 (https://unity.com/releases/editor/archive). Ensure to add modules for all platforms you want to support.
    3. Open the project in Unity (may take a while first time, press "ignore" when prompted about compiler errors).
    4. Navigate to the package manager and install the "Starter Assets" and "Spatial Keyboard" samples from the XR Interaction toolkit.
    5. That's it, you are good to go!

    Roadmap

    Next up:

    • Integration of AI-supported NPCs
    • More interactions in all scenes
    • Sound design
    • Polishing

    Planned later:

    • Adaptive assistance system
    • WebXR support
    • Learning Analytics

    License

    Distributed under the GPL-3-or-newer License. See LICENSE for more information.

    Contact

    Academic and Research Department Engineering Hydrology

    RWTH Aachen University

    vr[at]lfi.rwth-aachen.de

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